A sample of what Xenopi Studios can do

Feb 16th, 2010 | By admin | Category: Services Portfolio

We have a lot of experience creating 3D video games for the PC (Windows).

This screenshot was taken from a game project called “ProjectX”.   ProjectX was designed to be a fantasy adventure that would take place in episodic format, with each episode taking 2-4 hours to complete.

The game was based on a custom engine created by Xenopi Studios utilizing Ogre3D as it’s rendering core and Bullet for physics simulation and LUA for scripting.  The engine featured seamless transitions between highly detailed exterior terrains and interior areas.

All programming for the ProjectX demo was done by Eric Cha.  All the artwork, including textures, designs, modeling, and animation were done by Lee Tang and Kevin McMahon.  Sadly, the project has been shelved because of lack of resources to complete it.  Hopefully, we will be able to come back to it again some day.

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